Post by Tsughi on Feb 2, 2012 16:36:29 GMT -8
Name: Harquill Vanderson
Aliases: Mr. Vanderson, Mr. Vanders, The Vanguard. His alternative personality identifies itself as Welkram Vanderson.
Age: 40 (Born in 1887)
Build: Sturdy, yet still slender. Underneath his short coat his muscle ripples as he moves, showing how he spends his spare time.
Origin: Felidae; Born and raised.
Occupation: District Attorney
Eyes: Wide but they are such a dark, muddy green, so close to black, that they are more sinister looking than they are cute. The color of his eyes makes it seem like his eyes are looking everywhere at once; some believe this rumor to be true as hardly anything escapes this tom's sights.
Hair: Sleek jet black; it's usually combed back onto his head and jelled down. On the rare occasion that it is not gelled, Harquill still tries to sweep it out of his face with his hands out of habit.
Scars: Harquill wouldn't tell anyone about the scars on him, but Welkram will describe in detail the cuts that run down his left thigh, the burn on the heel of his right hindpaw, and the scratch that wraps around his right hip. Welkram creates wild stories to explain how he came about them, but they always change so it wouldn't do well to take those stories to heart.
Fur/Markings: His fur is thin and sleek, and it hugs to his frame, making him appear a lot thinner than most other cats but he actually is a healthy weight. His coat is jet black with just a few points of white: on the tip of his tail and over his right forepaw.
Attire: Harquill is always sharply dressed in the latest styles of suits for men. His clothing is always pressed; the creases on his pants seem sharp enough to poke someone's eyes out. The suits are usually prestine black, but on occasion he is seen clad in entirely white, with a complimentary white rose tucked into the front chest pocket. As a tom with fashion sense, his attire changes from day to day in various ways.
Accessories: He has a pocketwatch, but it holds no sentimental value to him. He also has a handkercheif tucked into his chest pocket when nothing else is put in it's place; but the color various daily so it is hardly the same handkercheif.
WOC: Revolver, it is not publicly known but he always carries one on his person at all times. He switches the revolver out every few weeks for a different one; don't mistake that for unfamiliarity with the weapon, though. Harquill has been trained to fight in the war, he is well seasoned with handling such weapons. As DA, more than one cat in the underworld has a price on his head.
Welkram uses his host's past history to his advantage. While Harquill is no poor shot, he can't really be called amazing either. Welkram hold's most of the memories from the war, and therefore remembers the most on how to use such weapons. Welkram is a considerably better shot than his counterpart, but he is also more attracted to sharp pointy objects that draw blood rather than a gun.
Appearance: In one word: Professional. Harquill is never found in anything that would cause a scandal; and acts accordingly. He is never seen where his pressence would be an issue, but that hardly means he isn't there.
Welkram is usually just a sharply dressed; his hair slicked back and rose tucked in just as neatly... But he always has a more sinister look than Harquill does. His eyes become increasingly darker, and he holds them at a more narrowed position. Welkram also holds himself with a cocky dignity, like he always knows what he's doing.
While it is not really part of appearance, but presentation, Harquill speaks slowly and calmly; Welkram always sounds like he is about to break into dark laughter. Welkram's voice also drops a few octaves and makes Harquill's voice sound squeaky in comparison.
Personality: In the courtroom Harquill is calm and collected, nothing seems to faze him. He is able to judge things farely and give ground where it is due; he is likewise just as strong in his beliefs and is good at making others see the same way. Even if he doesn't at first succeed, Harquill will not be disappointed because it almost always ends the way he wants it to.
Outside of the courtroom, Harquil takes on a stern attitude. As a man with no patience for fools, he has a very difficult time working with the people underneath him, except for a select few. Those he does get along with he uses to control the rest of the hoard and this kind of rule works just fine for him.
He's not a talkative kind of cat, so it makes others wonder why he clings to public places. It's obvious he does not like the noise and the clammer, but he still frequents the busiest places in the city the most. If anyone tries to approach him in these places, he gives them a feirce glare and heavy silence until they leave. It doesn't always bode well for his image as the DA, but as the DA no one is really willing to just come up and have a chat with him.
As night creeps closer he grows more nervous and prone to snap at people, even those he identifies as friends. Some cats believe it's just because he is tired and doesn't get enough sleep, but that's not exactly the reason at all. Though it doesn't show, he is deaply terrified at all possible hours of fading into the black he has come to know as his alter identity, Welkram.
Welkram holds the same age and gender as Harquill, as well as many of his memories. The paristite personality, as he has been called, is the very thing his host stands against. Welkram is a killer at heart, and a very clever one at that. In his mind he is able to weave intricate details into one massive net of a plan with back-ups for the back-ups.
He has been called heartless, and is borderline insane himself. Something has been able to string him together, though. He is unsure what it is exactly, but a small part of his moral compass still works and it points closer to north than what others may believe.
As a baby of the battlefield, many of his earliest memories were of the rigorious training and fighting that Harquill had to endure. That is not to say he can't remember farther back into Harquill's memories, but the ones of the war were the beginings of the memories that belonged to Welkram alone. Whether it was rushing into a bloody battle, putting a quick bandage on one of his comrades before rushing him to a field doc, or giving his war cry as he machine gunned down floods of enemies, Welkram could remember it all. It was what defined him.
After the war, Welkram was left without a purpose. His blood hungered for the battlefield and hungered for his brothers-in-arms. Disappointment and unease quickly filled the void, and many times Harquill would wake in the middle of the night outside his home and in the middle of the city; Welkram would try to scope out the city and try to mingle with the people but would ultimately become frustrated with the whispers in his head goading him into killing.
Finally, Welkram sought after his long awaited release: his first murder in Felidae. Since then, he has been unable to go back to living quietly in the darker regions of Harquill's mind. He comes and goes as he pleases whether it's in the middle of the day or the middle of the night. He doesn't always kill, unliked his host believes, but studies the city with a keen eye and ulterior motive in mind.
He doesn't mingle with other's well and acts kind of out of place, but there is an undertone of sophistication that others seem drawn to. It bothers him to no end; more often than not he has to settle into his host's manners of acting- glaring and blatantly ignoring and the like- until he's left in peace. On a rare occassion, he does seek out others, but it is far more likely that he will be trying to avoid you.
Special skills: Harquill is very charistmatic, and he is able to put himself in the mindset of a criminal to figure out a solution to a case. He also makes a mean omlette as a decent chef.
Welkram is naturally good with a wide array of weapons. He also has an uncanny knack for disappearing into the darkness like a shadow.
Weaknesses: Harquill is no fighter and lacks the skills to be much of a challenge; he does have some strength, though. He also has a small resentment to bullying, and is very biased towards cases relating to.
Harquill also has had a difficult time of getting to sleep at night since the war; he likes to believe it is because of his fears of the war, but it is really because as night falls his parasite becomes more restless. Harquill suffers as a result and has as much sleep as an insomniac.
Welkram has a bad habit of throwing himself into a fit of rage when things don't do according to plan. He also does have a sense of responsibility and if you take down one of the few he identifies as his comrades, he will go after you to recover them.
Fears: War (But is oddly calm when the guns are pointed at him) and himself, or Welkram rather. He is also mildly scared of the dark, not because of what it holds but from what it might unleash inside him.
Welkram doesn't really have any distinct fear other than losing Harquill's sanity. Welkram himself may be a madman but he needs the heavy backbone of Harquill to continue his way of life.
Likes: Harquill enjoys reading with a cup of hot coffee; he also enjoys relaxing in quiet places and having leisure time to spend as he pleases. He is particularly fond of smooth jazz and has tried dancing on some occasions, but he enjoys it more than he has talent for it.
Welkram loves the colors red and scarlet for obvious reasons. He also likes to listen to a person's heartbeat- it makes him feel like he holds their entire life in his hands. In his down time, he enjoys a good cup of tea and sugar, but is reluctant to go out and actually get some. He's not a huge fan of music, but is partial to a good swing; he's also a considerably better dancer than his host is.
Dislikes: Harquill has a pet peeve for slaming doors and people yelling. He also dislikes tea because it leaves a bitter aftertaste in his mouth. He also tends to shy away from social company but after getting to know someone it isn't so bad. He is not particularly fond of the colors orange or yellow; if you show up in his office with either of these colors on your person he automatically thinks less of you for it.
Welkram dislikes having to work for anything other than a good thrill, such as killing someone. He also has a keen dislike for coffee unless it has a lot of sugar and sweateners in it. His pet peeve is people thinking they are in love; the concept nearly makes him want to gag. He believes it is a lie people tell to make themselves happy.
History: Harquill was born into the a middle class family in 1887. He was quite studious in his youth, being the age of ten and taking great enjoyment out of learning, but it earned him a place among the kids who get picked on. Through his middle school he suffered through it, but when he hit the High School, he had something to prove.
Something clicked inside his mind and he grew stronger willed and learned to bite back at his bully's stinging comments. He would get into fights, he would curse, he would yell and get into trouble. Harquill also threw himself out of the books he loved and into the rough world of sports. With his strive for perfection, he worked his way up in his highschool to become one of the star athletes. It turns out that he was a natural runner, a great catcher, had a good pitch, and had a powerful hit with a baseball bat. Not all of it was a natural aptitude, but with determination he struggled along until he wasn't just second best.
Even when he dropped most of his studying for sports, he was still recognized for his high grades. He was offered a scholarship for a law school, but something out there wanted to pressure him once again. After becoming the athlete he was becoming increasingly known for, he was offered a scholarship for that as well. After a painstaking decision, he chose the law school and has not regretted it since.
He passed through the school with flying colors, easily lapsing back into his vigorious study habits. With such hard studying and devotion to his new occupational path, he passed the Bar exam the first time. For several years he worked himself up in the courtroom, only to postpone it when the USA entered the war. Suddenly his past came swimming towards him and he enlisted into the Army, to many cats' surprise. It was one descision of his that he could have thought a little more on, but it was too late and he was shipped overseas to fight.
Through the blood and gore of all the battles, some last thing in his mind snapped and was let loose. While it was not the very begining of his mind begining to crack, it was the birth of Welkram. Instantly the new cat took over the role of warrior in the war; he charged along with the best of them and took down the enemy. Welkram's earliest memories where of fighting, blood, and death; it was all this new tom knew of.
Shortly after Harquill had become the DA of Felidae, Welkram found his new calling: the art of killing. The first kill was glorious and fully soothed the disparing soul; for weeks Welkram didn't even approach to taking over his host again. All good things come to an end, though, and he quickly had the urge to kill again, and then again, and then again. Each time Welkram grew bolder until he finally decided to make his presence known to Harquill, who dispaired at the horrendous actions he couldn't remember commiting. It took Harquill a year to peice it all together to figure out that he was not alone anymore, but always had the lingering presence of Welkram's mind pressed against his own.
Love Interest: None; Harquill is definitely the more keen of the two to actually find someone to be his lover. Welkram isn't above persuing another cat, but has more of a mind for lust rather than love.
Quotes: None yet
Theme Song: 'Monster' by Skillet. "City" by Hollywood Undead and of course "Murder Murder" from Jekyl and Hyde
Code:
Aliases: Mr. Vanderson, Mr. Vanders, The Vanguard. His alternative personality identifies itself as Welkram Vanderson.
Age: 40 (Born in 1887)
Build: Sturdy, yet still slender. Underneath his short coat his muscle ripples as he moves, showing how he spends his spare time.
Origin: Felidae; Born and raised.
Occupation: District Attorney
Eyes: Wide but they are such a dark, muddy green, so close to black, that they are more sinister looking than they are cute. The color of his eyes makes it seem like his eyes are looking everywhere at once; some believe this rumor to be true as hardly anything escapes this tom's sights.
Hair: Sleek jet black; it's usually combed back onto his head and jelled down. On the rare occasion that it is not gelled, Harquill still tries to sweep it out of his face with his hands out of habit.
Scars: Harquill wouldn't tell anyone about the scars on him, but Welkram will describe in detail the cuts that run down his left thigh, the burn on the heel of his right hindpaw, and the scratch that wraps around his right hip. Welkram creates wild stories to explain how he came about them, but they always change so it wouldn't do well to take those stories to heart.
Fur/Markings: His fur is thin and sleek, and it hugs to his frame, making him appear a lot thinner than most other cats but he actually is a healthy weight. His coat is jet black with just a few points of white: on the tip of his tail and over his right forepaw.
Attire: Harquill is always sharply dressed in the latest styles of suits for men. His clothing is always pressed; the creases on his pants seem sharp enough to poke someone's eyes out. The suits are usually prestine black, but on occasion he is seen clad in entirely white, with a complimentary white rose tucked into the front chest pocket. As a tom with fashion sense, his attire changes from day to day in various ways.
Accessories: He has a pocketwatch, but it holds no sentimental value to him. He also has a handkercheif tucked into his chest pocket when nothing else is put in it's place; but the color various daily so it is hardly the same handkercheif.
WOC: Revolver, it is not publicly known but he always carries one on his person at all times. He switches the revolver out every few weeks for a different one; don't mistake that for unfamiliarity with the weapon, though. Harquill has been trained to fight in the war, he is well seasoned with handling such weapons. As DA, more than one cat in the underworld has a price on his head.
Welkram uses his host's past history to his advantage. While Harquill is no poor shot, he can't really be called amazing either. Welkram hold's most of the memories from the war, and therefore remembers the most on how to use such weapons. Welkram is a considerably better shot than his counterpart, but he is also more attracted to sharp pointy objects that draw blood rather than a gun.
Appearance: In one word: Professional. Harquill is never found in anything that would cause a scandal; and acts accordingly. He is never seen where his pressence would be an issue, but that hardly means he isn't there.
Welkram is usually just a sharply dressed; his hair slicked back and rose tucked in just as neatly... But he always has a more sinister look than Harquill does. His eyes become increasingly darker, and he holds them at a more narrowed position. Welkram also holds himself with a cocky dignity, like he always knows what he's doing.
While it is not really part of appearance, but presentation, Harquill speaks slowly and calmly; Welkram always sounds like he is about to break into dark laughter. Welkram's voice also drops a few octaves and makes Harquill's voice sound squeaky in comparison.
Personality: In the courtroom Harquill is calm and collected, nothing seems to faze him. He is able to judge things farely and give ground where it is due; he is likewise just as strong in his beliefs and is good at making others see the same way. Even if he doesn't at first succeed, Harquill will not be disappointed because it almost always ends the way he wants it to.
Outside of the courtroom, Harquil takes on a stern attitude. As a man with no patience for fools, he has a very difficult time working with the people underneath him, except for a select few. Those he does get along with he uses to control the rest of the hoard and this kind of rule works just fine for him.
He's not a talkative kind of cat, so it makes others wonder why he clings to public places. It's obvious he does not like the noise and the clammer, but he still frequents the busiest places in the city the most. If anyone tries to approach him in these places, he gives them a feirce glare and heavy silence until they leave. It doesn't always bode well for his image as the DA, but as the DA no one is really willing to just come up and have a chat with him.
As night creeps closer he grows more nervous and prone to snap at people, even those he identifies as friends. Some cats believe it's just because he is tired and doesn't get enough sleep, but that's not exactly the reason at all. Though it doesn't show, he is deaply terrified at all possible hours of fading into the black he has come to know as his alter identity, Welkram.
Welkram holds the same age and gender as Harquill, as well as many of his memories. The paristite personality, as he has been called, is the very thing his host stands against. Welkram is a killer at heart, and a very clever one at that. In his mind he is able to weave intricate details into one massive net of a plan with back-ups for the back-ups.
He has been called heartless, and is borderline insane himself. Something has been able to string him together, though. He is unsure what it is exactly, but a small part of his moral compass still works and it points closer to north than what others may believe.
As a baby of the battlefield, many of his earliest memories were of the rigorious training and fighting that Harquill had to endure. That is not to say he can't remember farther back into Harquill's memories, but the ones of the war were the beginings of the memories that belonged to Welkram alone. Whether it was rushing into a bloody battle, putting a quick bandage on one of his comrades before rushing him to a field doc, or giving his war cry as he machine gunned down floods of enemies, Welkram could remember it all. It was what defined him.
After the war, Welkram was left without a purpose. His blood hungered for the battlefield and hungered for his brothers-in-arms. Disappointment and unease quickly filled the void, and many times Harquill would wake in the middle of the night outside his home and in the middle of the city; Welkram would try to scope out the city and try to mingle with the people but would ultimately become frustrated with the whispers in his head goading him into killing.
Finally, Welkram sought after his long awaited release: his first murder in Felidae. Since then, he has been unable to go back to living quietly in the darker regions of Harquill's mind. He comes and goes as he pleases whether it's in the middle of the day or the middle of the night. He doesn't always kill, unliked his host believes, but studies the city with a keen eye and ulterior motive in mind.
He doesn't mingle with other's well and acts kind of out of place, but there is an undertone of sophistication that others seem drawn to. It bothers him to no end; more often than not he has to settle into his host's manners of acting- glaring and blatantly ignoring and the like- until he's left in peace. On a rare occassion, he does seek out others, but it is far more likely that he will be trying to avoid you.
Special skills: Harquill is very charistmatic, and he is able to put himself in the mindset of a criminal to figure out a solution to a case. He also makes a mean omlette as a decent chef.
Welkram is naturally good with a wide array of weapons. He also has an uncanny knack for disappearing into the darkness like a shadow.
Weaknesses: Harquill is no fighter and lacks the skills to be much of a challenge; he does have some strength, though. He also has a small resentment to bullying, and is very biased towards cases relating to.
Harquill also has had a difficult time of getting to sleep at night since the war; he likes to believe it is because of his fears of the war, but it is really because as night falls his parasite becomes more restless. Harquill suffers as a result and has as much sleep as an insomniac.
Welkram has a bad habit of throwing himself into a fit of rage when things don't do according to plan. He also does have a sense of responsibility and if you take down one of the few he identifies as his comrades, he will go after you to recover them.
Fears: War (But is oddly calm when the guns are pointed at him) and himself, or Welkram rather. He is also mildly scared of the dark, not because of what it holds but from what it might unleash inside him.
Welkram doesn't really have any distinct fear other than losing Harquill's sanity. Welkram himself may be a madman but he needs the heavy backbone of Harquill to continue his way of life.
Likes: Harquill enjoys reading with a cup of hot coffee; he also enjoys relaxing in quiet places and having leisure time to spend as he pleases. He is particularly fond of smooth jazz and has tried dancing on some occasions, but he enjoys it more than he has talent for it.
Welkram loves the colors red and scarlet for obvious reasons. He also likes to listen to a person's heartbeat- it makes him feel like he holds their entire life in his hands. In his down time, he enjoys a good cup of tea and sugar, but is reluctant to go out and actually get some. He's not a huge fan of music, but is partial to a good swing; he's also a considerably better dancer than his host is.
Dislikes: Harquill has a pet peeve for slaming doors and people yelling. He also dislikes tea because it leaves a bitter aftertaste in his mouth. He also tends to shy away from social company but after getting to know someone it isn't so bad. He is not particularly fond of the colors orange or yellow; if you show up in his office with either of these colors on your person he automatically thinks less of you for it.
Welkram dislikes having to work for anything other than a good thrill, such as killing someone. He also has a keen dislike for coffee unless it has a lot of sugar and sweateners in it. His pet peeve is people thinking they are in love; the concept nearly makes him want to gag. He believes it is a lie people tell to make themselves happy.
History: Harquill was born into the a middle class family in 1887. He was quite studious in his youth, being the age of ten and taking great enjoyment out of learning, but it earned him a place among the kids who get picked on. Through his middle school he suffered through it, but when he hit the High School, he had something to prove.
Something clicked inside his mind and he grew stronger willed and learned to bite back at his bully's stinging comments. He would get into fights, he would curse, he would yell and get into trouble. Harquill also threw himself out of the books he loved and into the rough world of sports. With his strive for perfection, he worked his way up in his highschool to become one of the star athletes. It turns out that he was a natural runner, a great catcher, had a good pitch, and had a powerful hit with a baseball bat. Not all of it was a natural aptitude, but with determination he struggled along until he wasn't just second best.
Even when he dropped most of his studying for sports, he was still recognized for his high grades. He was offered a scholarship for a law school, but something out there wanted to pressure him once again. After becoming the athlete he was becoming increasingly known for, he was offered a scholarship for that as well. After a painstaking decision, he chose the law school and has not regretted it since.
He passed through the school with flying colors, easily lapsing back into his vigorious study habits. With such hard studying and devotion to his new occupational path, he passed the Bar exam the first time. For several years he worked himself up in the courtroom, only to postpone it when the USA entered the war. Suddenly his past came swimming towards him and he enlisted into the Army, to many cats' surprise. It was one descision of his that he could have thought a little more on, but it was too late and he was shipped overseas to fight.
Through the blood and gore of all the battles, some last thing in his mind snapped and was let loose. While it was not the very begining of his mind begining to crack, it was the birth of Welkram. Instantly the new cat took over the role of warrior in the war; he charged along with the best of them and took down the enemy. Welkram's earliest memories where of fighting, blood, and death; it was all this new tom knew of.
Shortly after Harquill had become the DA of Felidae, Welkram found his new calling: the art of killing. The first kill was glorious and fully soothed the disparing soul; for weeks Welkram didn't even approach to taking over his host again. All good things come to an end, though, and he quickly had the urge to kill again, and then again, and then again. Each time Welkram grew bolder until he finally decided to make his presence known to Harquill, who dispaired at the horrendous actions he couldn't remember commiting. It took Harquill a year to peice it all together to figure out that he was not alone anymore, but always had the lingering presence of Welkram's mind pressed against his own.
Love Interest: None; Harquill is definitely the more keen of the two to actually find someone to be his lover. Welkram isn't above persuing another cat, but has more of a mind for lust rather than love.
Quotes: None yet
Theme Song: 'Monster' by Skillet. "City" by Hollywood Undead and of course "Murder Murder" from Jekyl and Hyde
Code:
[b]Color Code:[/b] [color=orange]Harquill Vanderson[/color] [color=redorange]Welkram Vanderson[/color]